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Diffstat (limited to 'patch/layout_flextile-deluxe.h')
| -rw-r--r-- | patch/layout_flextile-deluxe.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/patch/layout_flextile-deluxe.h b/patch/layout_flextile-deluxe.h new file mode 100644 index 0000000..92df5c5 --- /dev/null +++ b/patch/layout_flextile-deluxe.h @@ -0,0 +1,121 @@ +static void flextile(Monitor *m); +static void getfactsforrange(Monitor *m, int an, int ai, int size, int *rest, float *fact); +static void mirrorlayout(const Arg *arg); +static void rotatelayoutaxis(const Arg *arg); +#if IPC_PATCH || DWMC_PATCH +static void setlayoutaxisex(const Arg *arg); +#endif // IPC_PATCH | DWMC_PATCH +static void incnstack(const Arg *arg); + +/* Symbol handlers */ +static void setflexsymbols(Monitor *m, unsigned int n); +static void monoclesymbols(Monitor *m, unsigned int n); +static void decksymbols(Monitor *m, unsigned int n); + +/* Layout split */ +static void layout_no_split(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_vertical(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_horizontal(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_vertical_dual_stack(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_horizontal_dual_stack(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_centered_vertical(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_centered_horizontal(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_floating_master(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_vertical_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_horizontal_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_vertical_dual_stack_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_horizontal_dual_stack_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_centered_vertical_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_split_centered_horizontal_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); +static void layout_floating_master_fixed(Monitor *m, int x, int y, int h, int w, int ih, int iv, int n); + +/* Layout tile arrangements */ +static void arrange_left_to_right(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); +static void arrange_top_to_bottom(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); +static void arrange_monocle(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); +static void arrange_gapplessgrid(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); +static void arrange_gapplessgrid_alt1(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); +static void arrange_gapplessgrid_alt2(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); +static void arrange_gridmode(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); +static void arrange_horizgrid(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); +static void arrange_dwindle(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); +static void arrange_spiral(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); +static void arrange_tatami(Monitor *m, int ax, int ay, int ah, int aw, int ih, int iv, int n, int an, int ai); + +/* Named flextile constants */ +enum { + LAYOUT, // controls overall layout arrangement / split + MASTER, // indicates the tile arrangement for the master area + STACK, // indicates the tile arrangement for the stack area + STACK2, // indicates the tile arrangement for the secondary stack area + LTAXIS_LAST, +}; + +/* Layout arrangements */ +enum { + NO_SPLIT, + SPLIT_VERTICAL, // master stack vertical split + SPLIT_HORIZONTAL, // master stack horizontal split + SPLIT_CENTERED_VERTICAL, // centered master vertical split + SPLIT_CENTERED_HORIZONTAL, // centered master horizontal split + SPLIT_VERTICAL_DUAL_STACK, // master stack vertical split with dual stack + SPLIT_HORIZONTAL_DUAL_STACK, // master stack vertical split with dual stack + FLOATING_MASTER, // (fake) floating master + SPLIT_VERTICAL_FIXED, // master stack vertical fixed split + SPLIT_HORIZONTAL_FIXED, // master stack horizontal fixed split + SPLIT_CENTERED_VERTICAL_FIXED, // centered master vertical fixed split + SPLIT_CENTERED_HORIZONTAL_FIXED, // centered master horizontal fixed split + SPLIT_VERTICAL_DUAL_STACK_FIXED, // master stack vertical split with fixed dual stack + SPLIT_HORIZONTAL_DUAL_STACK_FIXED, // master stack vertical split with fixed dual stack + FLOATING_MASTER_FIXED, // (fake) fixed floating master + LAYOUT_LAST, +}; + +static char layoutsymb[] = { + 32, // " ", + 124, // "|", + 61, // "=", + 94, // "^", + 126, // "~", + 58, // ":", + 59, // ";", + 43, // "+", + 124, // "¦", + 61, // "=", + 94, // "^", + 126, // "~", + 58, // ":", + 59, // ";", + 43, // "+", +}; + +/* Tile arrangements */ +enum { + TOP_TO_BOTTOM, // clients are arranged vertically + LEFT_TO_RIGHT, // clients are arranged horizontally + MONOCLE, // clients are arranged in deck / monocle mode + GAPPLESSGRID, // clients are arranged in a gappless grid (original formula) + GAPPLESSGRID_ALT1, // clients are arranged in a gappless grid (alt. 1, fills rows first) + GAPPLESSGRID_ALT2, // clients are arranged in a gappless grid (alt. 2, fills columns first) + GRIDMODE, // clients are arranged in a grid + HORIZGRID, // clients are arranged in a horizontal grid + DWINDLE, // clients are arranged in fibonacci dwindle mode + SPIRAL, // clients are arranged in fibonacci spiral mode + TATAMI, // clients are arranged as tatami mats + AXIS_LAST, +}; + +static char tilesymb[] = { + 61, // "=", + 124, // "|", + 68, // "D", + 71, // "G", + 49, // "1", + 50, // "2" + 35, // "#", + 126, // "~", + 92, // "\\", + 64, // "@", + 84, // "T", +}; + |
